← Return to Retro game
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fixed bug in rotate anticlockwise code, and saved a few more bytes - p file is 729bytes so loads faster off tape :)
now updated to run in 1K RAM on ZX81 - so you don't need a ram pack.
← Return to Retro game
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fixed bug in rotate anticlockwise code, and saved a few more bytes - p file is 729bytes so loads faster off tape :)
now updated to run in 1K RAM on ZX81 - so you don't need a ram pack.