A downloadable game

Steer your ship around the play area and a shoot up the enemy ship. Be careful to avoid it or you'll lose a life! 

Keys:

Q = Up

A = Down

O = Left

P = Right

Space = Fire

Holding key down accelerates

Download

Download
spacewar.tap 10 kB

Install instructions

Download the spacewar.tap file, and a ZXSpectrum emulator such as "Speccy" , then open the spacewar.tap  file. If you have a DIVMMC you can load from that directory onto real ZX Spetrum, or tzxduino may also work (but not tried yet)

Download Speccy emulator from:

https://emutopia.com/index.php/emulators/item/364-sinclair-zx-spectrum/849-specc...

Comments

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Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.

That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.

The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.

The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.

It’s not necessary or mandatory to buy the USB, only if you like it or want it.

If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.

Juan.

another update to help with shot collision detection, and shot length now one pixel speeds up the screen redraw

more updates, including a bonus to shoot at for 1000 points, new life at 10000, enemies disappear when shot and respawn. Each level up creates another enemy!

reuploaded with improved game play and multiple enemies

Next update will be to have level up after scoring say 1000 points, and then the number of enemies will increase. Also want to actually destroy and respawn enemies when hit. Number or lives will also increase by one every 10000 points.